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Archive for July, 2009

Killing Floor – New DLC

Posted by coblos On July - 25 - 2009

25/07/09 – The latest Killing Floor update also adds a purchasable DLC pack content – The Outbreak Character pack for $1.99. So tripwire have given us all the fundamental game changes for free such as weapons and maps and made the extra stuff paid DLC. This is a great idea and everyone should purchase so tripwire can keep paying their staff to produce more content.

Outbreak Charcter Pack

Agent Wilkes: Publicly, Horzine Industries was hard at work fulfilling an MOD contract to develop the world’s most advanced combat armor. Privately, they were cloning a subterranean army of violent and unfortunate looking servants. As Wilkes will testify, having found and liberated their Mark 7 suit, they were great at multitasking.

 

Foundry Worker Aldridge: When you’re being paid more than three times the expected salary for unskilled labor, you learn not to ask questions. When inhuman screams can be heard from further down the assembly line, you close the door and take lunch break. When the door flies off its hinges and a mangled combination of man and machine comes charging in – lunch break is over.

 

DJ Scully: DJ Scully was AWOL from the military and spending his nights in the London underground spinning dark drum and bass, working under the table for the many clubs in London. During one of his sets he witnessed all his fans get shredded to pieces by a giant creature with flesh blenders for hands. These unfortunate events have thrust him back into the combat he was running away from.

 

Dr. Gary Glover: As one of the only survivors from the Horzine Biotics Labs staff, Dr. Glover had a major hand in creating the horror that is now tearing London apart. As hard as he tries, he can’t put this genie back in the bottle – not even with a double barreled shotgun.

 

kf-dlc

Additions

  • Added 4 new Characters as a purchasable DLC pack available via the Steam Store
  • Added new animations for the specimens busting down doors
  • Implemented a faster Quick Heal system
  • Updated the Door Welded display
  • Updated Mutator and Map White Lists(see Killing Floor forums at forums.tripwireinteractive.com for more details)

Fixesp

  • Fixed the Chainsaw blade not moving, and sleeves not appearing right on the Chainsaw
  • Fixed the issue with the player going to an idle animation after firing a weapon, which made the player look stiff
  • Fixed bug where specimens would stand at a door waiting to bust down a door
  • Fixed specimens not playing a movement animation after breaking down a door
  • Fixed Map White List retaining old Pass/Fail status from previous map
  • Fixed the Hunting Shotgun’s unlimited ammo bug
  • Removed Stats Icon from servers that are currently on a non white listed map

Killing Floor Update

Posted by coblos On July - 3 - 2009

Killing Floor Update – 3rd July 09

The update fixes a number of bugs, while at the same time, cracking down a little bit on those who would rather exploit the game to gain levels than develop their character through actual gameplay.

 

A number of perks have been tweaked, and a few new features have also been introduced, allowing people to do things like chat using their voice while waiting for other players to ready up in the lobby.

Fixes

  • Fixed a memory leak causing performance to degrade the longer you played when in multiplayer (resulting in very low framerate sometimes in the final waves)
  • Improved texture and file precaching to reduce issues with hitching
  • Voice Over IP is now usable in the Lobby Menu while waiting for everyone to ready up
  • Cash amount in the Trader Menu updates when someone gives you money while trading
  • Improved the readability of chat fonts
  • All melee weapons now have an alt-fire, which is a “power strike”
  • Fixed the timing for when damage occurs from melee weapons
  • Added a Map White List which will now only allow perks to be earned on official and approved custom maps (Makes maps such as KF-Leveling worthless)
  • Fixed “Connection Failed” endless loop when failing to connect to a server and clicking the Back button in the Server Browser
  • Fixed Zeds sliding instead of animating online at particular times
  • Fixed blowing off the limbs of live Zeds, such as the Bloat’s legs
  • Added random moving attacks for specimens that would always just stop and attack before (Bloat, Gorefast, Scrake). This makes the attacks less predictable, and players can no longer just backpedel to escape any attack from these Zeds
  • New Scrake behavior – the Scrake will now rage sooner, and will now keep moving toward its target when attacking. Additionally, it will randomly charge at its target when attacking, making the Scrake more effective
  • Added improved behavior for FleshPound to prevent “kiting”. The Fleshpound will now get frustrated and charge players regardless of if it is shot if players keep moving away from it
  • Fixed Joining as Spectator not allowing you to View players
  • Fixed Spectators needing to “Ready” before game will start
  • Improved some of the fonts for in-game messages and interface text
  • Interface tweaks

Perk Tweaks

  • Decreased Shotgun Penetration power of the Support Perk
  • Increased Ammo Capacity of Bullpup for Commando Perk
  • Increased the Reload speed bonus of the Commando Perk
  • Decreased the Stalker Kills requirement of the Commando Perk
  • Decreased Lever Action Rifle cocking time for the Sharpshooter Perk
  • Assigned 9mm to Sharpshooter Perk(9mm headshots count toward Perk and all bonuses now apply to 9mm as well)
  • Reduced movement speed for Medic Perk to deter “kiting”
  • Increased Reload Speed for Firebug Perk
  • Increased Ammo Capacity of FlameThrower for Firebug Perk

TRIBES REVENGEANCE!

Posted by coblos
Aug-3-2009 I ADD COMMENTS

T:V – X2 Map Pack

Posted by coblos
Apr-26-2009 I ADD COMMENTS

T:V Maps – BEML8

Posted by coblos
Apr-25-2009 I ADD COMMENTS

T2 Map Packs

Posted by coblos
Mar-21-2009 I ADD COMMENTS

T:V Maps BEML7

Posted by coblos
Mar-21-2009 I ADD COMMENTS

TV Maps BEML6

Posted by coblos
Mar-20-2009 I ADD COMMENTS

Garage Games purchase Tribes IP

Posted by coblos
Mar-18-2009 I ADD COMMENTS